tag:blogger.com,1999:blog-36737899538761818532024-03-12T15:57:58.933-07:00PleaseBugMeNot`s DotA AI versionsLatest DotA version: 6.77c AI 1.4c Rev2PBMNhttp://www.blogger.com/profile/03568216816474671108noreply@blogger.comBlogger77125tag:blogger.com,1999:blog-3673789953876181853.post-72554824001590110372013-05-19T07:45:00.001-07:002013-05-19T07:45:20.499-07:00DotA v6.77c AI 1.4c Rev2<br />
<br />
<b>DotA v6.77c AI 1.4c Rev2(<span style="color: red;">DOOMSDAY</span>) Released</b><br />
<br />
Greetings people! A fast update of the map to version AI 1.4c Rev2:<br />
<br />
<div style="text-align: center;">
</div>
<br />
<b>Changelog:</b><br />
<br />
<ul>
<li>-xm Mode values has been buffed. </li>
<li>Added a definite Lanaya's Traps bugfix. </li>
<li>Fixed a problem with Lone Druid`s item build stopping the progress after a certain item.</li>
</ul>
<br />
<br />
<div style="text-align: center;">
</div>
<br />
<div style="text-align: center;">
DOWNLOAD: <a href="http://www.mediafire.com/download.php?doc1j8bocg81a1p" target="_blank">DotA v6.77c AI 1.4c Rev2.w3x</a><br />
<br />
DOWNLOAD <span style="color: red;">CHINESE VERSION</span>: <a href="http://www.mediafire.com/download.php?q3werya4fa4aba3" target="_blank">DotA v6.77c AI 1.4c Rev2 CN.w3x</a><br />
<div>
<br />
<br />
Have fun!</div>
</div>
<div>
</div>
PBMNhttp://www.blogger.com/profile/03568216816474671108noreply@blogger.com0tag:blogger.com,1999:blog-3673789953876181853.post-34841569883293485822013-05-11T03:43:00.001-07:002013-05-11T03:43:09.002-07:00DotA v6.77c AI 1.4c<br />
<b>DotA v6.77c AI 1.4c(<span style="color: red;">DOOMSDAY</span>)</b><br />
<br />
Greetings people! Here is the updated version of AI 1.4c:<br />
<br />
<div style="text-align: center;">
</div>
<br />
<b>Changelog:</b><br />
<br />
<br />
<ul>
<li>Improved DW's Mana Drain, NA's Mana Burn, AM's Mana Void, and KotL's Mana Leak</li>
<li>Improved Zeus' Arc Lightning</li>
<li>Reworked -am and -xm mode. Now -am is -hehgdedg, while -xm is -nengdedg with increased dynamic bonuses.</li>
<li>Added Shadow Amulet price for AIs</li>
<li>Fixed AI item/recipes prices up to the changes in DotA 6.73. Most of the prices should be ok.</li>
</ul>
<br />
<br />
<div style="text-align: center;">
</div>
<br />
<div style="text-align: center;">
DOWNLOAD: <a href="http://www.mediafire.com/?hm3rjr70ll788pr" target="_blank">DotA v6.77c AI 1.4c.w3x</a></div>
<div>
<br /></div>
PBMNhttp://www.blogger.com/profile/03568216816474671108noreply@blogger.com0tag:blogger.com,1999:blog-3673789953876181853.post-83781124400224552512013-04-12T13:32:00.002-07:002013-04-12T13:34:35.051-07:00DotA v6.77c AI 1.4b Rev2 (DOOMSDAY)<b>DotA v6.77c AI 1.4b Rev2(<span style="color: red;">DOOMSDAY</span>)</b><br />
<br />
Greetings people! Here is the updated version of AI 1.4b:<br />
<br />
<div style="text-align: center;">
<a href="http://www.playdota.com/forums/showpost.php?p=8117313&postcount=1" target="_blank">CHANGELOG</a></div>
<div style="text-align: center;">
<br /></div>
<div style="text-align: center;">
<a href="http://www.mediafire.com/?dlhz1h258ys067p" target="_blank">DotA v6.77c AI 1.4b Rev2.w3x</a></div>
PBMNhttp://www.blogger.com/profile/03568216816474671108noreply@blogger.com10tag:blogger.com,1999:blog-3673789953876181853.post-8630894673554439742013-03-09T11:59:00.000-08:002013-03-09T11:59:34.319-08:00DotA v6.77b AI 1.4Greetings people! Long time no see!<br />
Hopefully you are still alive, waiting for the new AI map.<br />
<br />
Here we are again with this fine AI map release, thanks to the countless hours of developing time contributed by the AITeam members.<br />
<br />
This release is having some heavy tweaks to the items system + AI`s having their own courier to bring them the goods. The new heroes got their AI too and the biggest news from the team are... our new developer - Ciel_Asuka. Blending well and adjusting to the script, Ciel will make us all happy.<br />
<br />
Also, we sent Green_Sliche to talk with the AIs in person and get their item preferences on list. He did not also bring them to us... but he used his time there to teach the AIs using some of the new and old items.. which they didn`t use yet. With fewer words: Green made all the item builds.<br />
<br />
Why <span style="color: red;">DOOMSDAY</span> you will ask? Well, we had that 12.12.12 date, when we would all die from horrible events... and we were in so so great danger that the AITeam decided that we should celebrate the death avoidance during the whole 2013. So.. that`s the reason.<br />
<br />
Enjoy DotA v6.77b AI 1.4, codenamed <span style="color: red;">DOOMSDAY</span>!<br />
<br />
<b>CHANGES:</b><br />
<br />
<a href="http://www.playdota.com/forums/showpost.php?p=8117313&postcount=1" target="_blank">HERE</a><br />
<br />
<b>DOWNLOAD LINK:</b><br />
<br />
<a href="http://www.mediafire.com/?d91821ttd4r2q6f" target="_blank">DotA v6.77b AI 1.4 EN</a><br />
<br />PBMNhttp://www.blogger.com/profile/03568216816474671108noreply@blogger.com8tag:blogger.com,1999:blog-3673789953876181853.post-50923826097179533772012-12-28T09:22:00.002-08:002012-12-28T09:30:41.385-08:00Happy Holidays!Hello my dear friends,<br />
<br />
Firstly i want to wish you Happy Holidays and Happy New Year from me and the AITeam.<br />
<br />
Secondly... we are currently working on porting all the features of the new maps up to 6.77. When finished, all the broken&new skills and AI usage must be fixed. Also the new heroes will need some basic AI :) Item builds needs tweaking too. A very FAT TODO list... loads of work. And i`m not saying anything about perfecting the general AI and tweaking the personal hero conditions!<br />
<br />
<div class="separator" style="clear: both; text-align: center;">
<a href="http://3.bp.blogspot.com/-oNewUYOXLNg/UN3U8ZQ8WpI/AAAAAAAAACM/PoKpMwmEEqQ/s1600/tumblr_mcuerqBmTi1r41hjeo1_500.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="218" src="http://3.bp.blogspot.com/-oNewUYOXLNg/UN3U8ZQ8WpI/AAAAAAAAACM/PoKpMwmEEqQ/s320/tumblr_mcuerqBmTi1r41hjeo1_500.jpg" width="320" /></a></div>
<br />
Hehe^^.<br />
Also a new developer joined our AI team! Say 'Hi' to Ciel (Asuka).<br />
Keep rocking! We sure do!<br />
<br />
Best Wishes,<br />
PBMNPBMNhttp://www.blogger.com/profile/03568216816474671108noreply@blogger.com18tag:blogger.com,1999:blog-3673789953876181853.post-46676659398521058092012-12-16T05:47:00.003-08:002012-12-16T05:47:41.668-08:00DotA 6.77 AI StatusGood news, people. Next week i`ll be available to start porting the 6.77 map.<br />
We will also try to collaborate with AsukaHost (PD) so we can do things much faster in the future.<br />
Expect more news!<br />
<br />
PBMNPBMNhttp://www.blogger.com/profile/03568216816474671108noreply@blogger.com11tag:blogger.com,1999:blog-3673789953876181853.post-81647169059433541662012-11-15T02:45:00.001-08:002012-11-15T02:58:43.330-08:00DotA 6.76 AI StatusHello, again.<br />
<br />
I`m still in a process of renting a flat in Germany(Munich)... apparently this is a very hard thing, even if you can pay for it. Please, stop filling my inbox asking for links. No work is done on the map yet, so there are no links. I`m getting the files i need soon and i may begin preparing the port... but i can`t work without a workstation. Developing on a tablet is impossible :)<br />
<br />
Hopefully things will change for the better before the holidays.<br />
<br />
<br />
PBMNPBMNhttp://www.blogger.com/profile/03568216816474671108noreply@blogger.com11tag:blogger.com,1999:blog-3673789953876181853.post-84869455889723156152012-09-30T05:24:00.001-07:002012-09-30T05:54:48.387-07:00DotA 6.75 AI StatusHello, dear friends.<br />
Long time no see :) been a busy bee in RL.<br />
<br />
I`m planning to port the AI map to 6.75 but unfortunately, very soon, i`m going to move to a new country - Germany (Munich). Thus the next release date depends much on the speed i can find a suitable rent apartment there... as i can`t place my workstation and work on the map, in my free time, without a proper place to live. The big unknown is in front of me :) but i`ll keep you posted of my progress.<br />
<br />
PS. Please, contact me at my email pbmn.dota[at]gmail.com if you have any information, which can speed up the apartment situation. We will all appreciate it!<br />
<br />
PBMNPBMNhttp://www.blogger.com/profile/03568216816474671108noreply@blogger.com24tag:blogger.com,1999:blog-3673789953876181853.post-77336126820463667242012-04-22T10:25:00.000-07:002012-09-09T01:45:24.898-07:00[update] DotA v6.74c AI 1.3bGreetings! This is a bugfix release. Changes are in the list <a href="http://www.playdota.com/forums/showpost.php?p=4814250&postcount=1">here</a>. Hopefully no major or old bugs will appear so other work can be done except of ONLY bug fixing (which is not so cool)... things like general and individual AI modifications.
Enjoy DotA v6.74c AI, codenamed HOPE! We HOPE that it works!<br />
<br />
DOWNLOAD LINK:<br />
<a href="http://www.sharpfile.com/n74z6v3fck2/DotA_v6.74c_AI_1.3b.w3x.html">DotA v6.74c AI 1.3b EN</a>PBMNhttp://www.blogger.com/profile/03568216816474671108noreply@blogger.com21tag:blogger.com,1999:blog-3673789953876181853.post-55264113228819796402012-04-02T08:13:00.001-07:002012-04-02T08:17:23.045-07:00DotA v6.74c AI 1.3Greetings! Welcome to the latest official AI DotA custom map!<br />
In this release a new item system is in place and all item builds were changed with new ones. Heroes learnt to use some of the new items. Numerous internal changes and tests were made, mostly not visible to the player. And don`t be wrong, countless of hours were spent coding and debugging those features so you can play that version! An enormous thanks to the AITeam and Cloud! Cheers.<br />
<br />
Enjoy DotA v6.74c AI, codenamed HOPE! We HOPE that it works<br />
<br />
CHANGES:<br />
<br />
<a href="http://www.playdota.com/forums/showpost.php?p=4814250&postcount=1" target="_blank">HERE</a><br />
<br />
DOWNLOAD LINK:<br />
<br />
<a href="http://www.mediafire.com/download.php?s565k9mzz2nxsm6" target="_blank">DotA v6.74c AI 1.3 EN</a><br />
<br />
Translations will be made when map is confirmed stable!PBMNhttp://www.blogger.com/profile/03568216816474671108noreply@blogger.com74tag:blogger.com,1999:blog-3673789953876181853.post-67419514232403298012012-03-15T17:35:00.004-07:002012-03-15T18:14:17.879-07:00WAZZUB (WAZZ UB) Scam or NOT?? Join the bandwagon just to be sure you are on it! lolHi.<br />
I just saw a conversation about this website: <a href="http://signup.wazzub.info/?lrRef=75ac015d" target="_blank"><b>wazzub.info</b></a><br />
Apparently... if millions of ppl sign up and that website starts earning money from ads, they claim to share 50% of the profits. Ok fair enough. If not scam and run with the money and they actually pay people... we will be out of their matrix and see nothing. Then i thought.. WHY NOT REGISTER...? Registration is FREE... with 2 clicks... don`t use password you are using anywhere else... and you should be safe. Why join.. because you are not loosing anything... and IF that scheme works and they do whatever they say.. i`ll eat up myself alive for being skeptical like always i am lol.<br />
<br />
Those are the numbers they claim. You can invite ppl, they can invite more ppl and you earn from 5 generations of invited people. Too good to be true.<br />
<br />
<blockquote>1st. Generation 5 x $1.00 = $5.00 <br />
2nd. Generation 25 x $1.00 = $25.00 <br />
3rd. Generation 125 x $1.00 = $125.00 <br />
4th. Generation 625 x $1.00 = $625.00 <br />
5th. Generation 3125 x $1.00 = $3,125.00 <br />
Your Passive Income could be = $3,905.00 every month for doing NOTHING different than what you are currently doing every day. <br />
<br />
Most people will invite more than 5 f*r*e*e members. <br />
What if everyone invited just 10 people? <br />
That amount would EXPLODE to: $111,110.00 per month in passive residual income for LIFE! </blockquote><br />
Truth or not... i don`t loose anything if i register and you don`t loose anything if you register. And registrations are invite only... so i`ll have to put an invitation link here:<br />
<br />
<b><a href="http://signup.wazzub.info/?lrRef=75ac015d">http://signup.wazzub.info/?lrRef=75ac015d</a></b><br />
<br />
Here you go...<b> check your JUNK folder for the CONFIRMATION email... without confirmation... the thing wont work at all</b>. And start inviting friends... things go viral by the hour LOL. If nothing it will be fun to watch it grow overnight.<br />
<br />
Remember Your Time Is Limited, WazzUB goes live April 9, 2012. Join the bandwagon, sit and watch what will happen. We are not loosing anything... <br />
<br />
Ps. Apparently when their website goes alive, we have to put it in our browser homepages so we can see "revolutionary nextgen page" with search engine, news and whatnot... and ads ofc... oh well they`ll earn the money for sure :) let`s hope they share them! But i`m thinking... if they earn enough.. they will want more and they have to pay ppl... so they can continue earning. Facebook and Google were projects like that one... but they started from nothing... and this starts with 3 0000 000 ppl for now (if it`s a true number ofc). Hope is a big thing for the human lol :)PBMNhttp://www.blogger.com/profile/03568216816474671108noreply@blogger.com11tag:blogger.com,1999:blog-3673789953876181853.post-81397338379813739542012-03-14T08:10:00.001-07:002012-03-14T08:12:20.389-07:00DotA 6.74 AIHello.<br />
By looking at the changes made for 6.74 DotA release, we decided to jump directly to that release. All heroes Item Builds are done, the new item build system is in place and things looks like working smoothly. Well there maybe some unusual stuff going on from time to time.. but that`s considered normal. The new items system tries to mimic human behavior. Builds are being built by stages: starting, core, luxury stage. After core, AI picks up random luxury items... more variations. Cloud_str, Green, gaibo and Simple went to hell and back making that system working.<br />
<br />
Well, release date is close... if nothing crucible happens after 6.74 porting ofc. Stay tuned, wait is almost over.<br />
<br />
PBMNPBMNhttp://www.blogger.com/profile/03568216816474671108noreply@blogger.com34tag:blogger.com,1999:blog-3673789953876181853.post-90370850634879476012012-02-01T02:42:00.000-08:002012-02-01T02:42:33.323-08:00DotA 6.73c AI Status *again*Hello.<br />
Here is what Green_Sliche wrote about the map developing process:<br />
<br />
<blockquote>6.73c content is ported completely, we even made new loading screen and ofcourse map already has new codename. What it is? It's a secret, but it fits new map perfectly. <br />
<br />
Right now we test new item build system wich supposed to be broken itembuild-free and simpler than old one. As you can guess new item builds are comming, aswell as new items for AI and even more. <br />
<br />
Overally we plan to add and tweak many things ( such as dodge mech and gank system ) so this version will take a while, but I'm sure this one will be even more special than all previous AI maps combined.</blockquote><br />
All the heroes need item builds made up for the new item system. I`m planning to overhaul Invoker`s AI too... as it got nerfed versions ago and he needs new combos, skill builds and maybe items. That is from us now. Patience is a virtue.PBMNhttp://www.blogger.com/profile/03568216816474671108noreply@blogger.com32tag:blogger.com,1999:blog-3673789953876181853.post-11416195043433181302012-01-23T09:26:00.000-08:002012-01-24T07:25:20.861-08:00DotA 6.73c AI status and TRANSLATIONS of DotA 6.72f AI 1.2Hello, DotA AI players.<br />
We finished 6.73b AI map porting and began broken AI fixing and adding the new heroes AIs. <br />
6.73c changes will be ported soon too. I can`t predict a release date but a new item buying / item builds system is in the oven too.<br />
<br />
Here are the translations i promised.<br />
<br />
<br />
<b>TRANSLATIONS:</b><br />
Here are the translations i said i`ll put after the holidays. A bit late but hey better than never.<br />
<br />
<b>ENGLISH</b>(the original AI map): <a href="http://www.mediafire.com/?z66t9y6kks23yn6" target="_blank">Dota AI v6.72f AI 1.2 English</a><br />
<br />
<b>FILIPINO</b>: <a href="http://www.mediafire.com/?3wfw58myglrs6f3" target="_blank">Dota AI v6.72f AI 1.2 Filipino</a><br />
<br />
<b>CHINESE</b>: <a href="http://www.mediafire.com/?dzom5zvt6oa5rmc" target="_blank">Dota AI v6.72f AI 1.2 Chinese</a> or <a href="http://www.mediafire.com/?y2s2s2as1s2e1u7" target="_blank">Dota AI v6.72f AI 1.2 Chinese</a> by xuyou<br />
<br />
<b>Русский</b>: <a href="http://www.mediafire.com/?88sllhtsdt9f9jn" target="_blank">Dota AI v6.72f AI 1.2 Russian</a><br />
<br />
<b>GERMAN</b>: <a href="http://www.mediafire.com/?8pq7f9x2zpiqtqd" target="_blank">Dota AI v6.72f AI 1.2 German</a><br />
<br />
<b>Português - Bra</b>: <a href="http://www.mediafire.com/?f7v5i667o37f26n" target="_blank">Dota AI v6.72f AI 1.2 Português - Bra</a><br />
<br />
<b>Ελληνικά</b>: <a href="http://www.mediafire.com/?0z186810jcfe8mc" target="_blank">Dota AI v6.72f AI 1.2 Greek</a><br />
<br />
<b>Español</b>: <a href="http://www.mediafire.com/?50g0lgot7tjln45" target="_blank">Dota AI v6.72f AI 1.2 Spanish</a><br />
<br />
About the Greek map: ΠΡΟΣΟΧΗ: Χρειάζεται η εγκατάσταση του Warcraft III GR.exe για να απεικονίζονται οι ελληνικοί χαρακτήρες. Λήψη από: http://bit.ly/WC3GR<br />
Διορθώσεις και σχόλια για την ελληνική έκδοση στο getdota.greece@gmail.comPBMNhttp://www.blogger.com/profile/03568216816474671108noreply@blogger.com13tag:blogger.com,1999:blog-3673789953876181853.post-5981581879504557252011-12-24T13:51:00.000-08:002012-01-23T02:58:28.418-08:00Dota AI v6.72f AI 1.2 (UPDATED)Greetings! Welcome to the latest official AI DotA custom map and MERRY CHRISTMAS TO ALL! IT`S PARTY TIME! Some bugfixes in this release and next year the work on 6.73 begins! Cloud has something new in the works too but sadly we are both too busy with RL stuff to make everything faster and smoother. Patience is a virtue! Be smart and party well! HAVE A NICE HOLIDAYS AND HAPPY NEW YEAR FROM THE DotA AITeam!<br />
<br />
Bugfix list: <a href="http://www.playdota.com/forums/555278/newupdatedofficial-dota-v6-72f-ai-1-2-a/#post3047831">HERE</a><br />
<br />
LINKS: <a href="http://uploading.com/files/f347b478/DotA%2Bv6.72f%2BAI%2B1.2.w3x/">Dota AI v6.72f AI 1.2 English</a>PBMNhttp://www.blogger.com/profile/03568216816474671108noreply@blogger.com19tag:blogger.com,1999:blog-3673789953876181853.post-82866156596642373792011-11-04T09:06:00.000-07:002011-11-04T09:06:33.794-07:00Dota AI v6.72f AI 1.1 (UPDATED)Hello, again.<br />
Here is the updated Dota v6.72f AI 1.1 map with fixes to the most visible and confirmed bugs the community reported.<br />
<br />
Bugfix list: <a href="http://www.playdota.com/forums/555278/updatedofficial-dota-v6-72f-ai-1-1-a/#post3047831">HERE</a><br />
<br />
LINKS: <a href="http://www.filesonic.com/file/2985493053">Dota AI v6.72f AI 1.1</a> English<br />
<br />
MIRROR: <a href="http://www.fileserve.com/file/DwXKdNp">Dota AI v6.72f AI 1.1</a> EnglishPBMNhttp://www.blogger.com/profile/03568216816474671108noreply@blogger.com48tag:blogger.com,1999:blog-3673789953876181853.post-52051256594414553642011-10-23T07:53:00.000-07:002011-10-23T07:53:23.096-07:00DotA v6.72f AI 1.0 "NIGHTMARE"Greetings! Welcome to the latest official AI DotA custom map.<br />
<br />
NIGHTMARE ... massive official map changes, too many broken skills, too many systems completely rewritten, too much caffeine, too many new AI heroes added... This map was an equal nightmare and a new hope for a better times. We should all thank the AITeam and Cloud_str for devoting those months so you all can enjoy that fine map. In some words the biggest changes are: -captains mode active (AI will pick and ban), all heroes got AI now, completely rewritten defense mechanism, item buying system, new gank system and so many other changes... that you`ll have to read the whole changelog to find them.. although many of the changes are invisible for you but they are in the code.. believe me And again: thank Cloud_str for all that as i was away most of the time and the AITeam testers who endured all those painful testing hours! They deserve it!<br />
What is AI 1.0 - we plan to release a more BMP style incremental releases which will include only AI code changes. We will change only the AI numbers in those incremental revisions.<br />
<br />
Enjoy DotA v6.72f AI, codenamed NIGHTMARE!<br />
<br />
TOP 10 Download Countries:<br />
<br />
1. Philippines<br />
2. Malaysia<br />
3. Thailand<br />
4. Brazil<br />
5. Indonesia<br />
6. Vietnam<br />
7. Russian Federation<br />
8. United States<br />
9. Turkey<br />
10. Australia<br />
<br />
Note: Chinese couldn`t use my links and looking their download count here on the forums... they might be put on #1 place. Also those stats doesn`t include mediafire and other links (only main links), so this is just an estimated example of country downloads for the first 3 months prior 6.71b`s release.<br />
<br />
DOWNLOAD:<br />
<a href="http://www.filesonic.com/file/2704260214">DotA v6.72f AI 1.0 "NIGHTMARE"</a> English<br />
<br />
CHANGELOG:<br />
<a href="http://www.playdota.com/forums/555278/official-dota-v6-72f-ai-1-0-nightmare/#post3047831">HERE</a>PBMNhttp://www.blogger.com/profile/03568216816474671108noreply@blogger.com101tag:blogger.com,1999:blog-3673789953876181853.post-89852178026986779612011-10-16T03:28:00.000-07:002011-10-16T04:57:00.442-07:00DotA 6.72f AI release delayedHello, again.<br />
We discussed the release with Cloud_str and we came to conclusion that we need a little more developing time. During that time, many heroes will get their long anticipated AI, so i guess at the end the long waiting will be rewarded.<br />
Basically the good news outbid the bad news of the delay: we get more AI for the heroes, bugs get fixed and skill usages get refined. Cloud_Str is a coding machine :) and every dev day means new amazing things and possibilities in the DotA AI world. Stay tuned... the release is definitely coming!!!PBMNhttp://www.blogger.com/profile/03568216816474671108noreply@blogger.com58tag:blogger.com,1999:blog-3673789953876181853.post-50742503894951665362011-10-06T00:59:00.000-07:002011-10-06T01:09:18.389-07:00Steve Jobs, 1955 - 2011<div class="separator" style="clear: both; text-align: center;"><a href="http://images.instagram.com/media/2011/10/05/2270ccc108d44710ace3664523b7b1c7_7.jpg" imageanchor="1" style="margin-left:1em; margin-right:1em"><img border="0" height="400" width="400" src="http://images.instagram.com/media/2011/10/05/2270ccc108d44710ace3664523b7b1c7_7.jpg" /></a></div><br />
<b>"There may be no greater tribute to Steve’s success than the fact that much of the world learned of his passing on a device he invented," - B. Obama</b><br />
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<b>3 Apples changed the World, 1-st one seduced Eve, 2-nd fell on Newton and the 3-rd was offered to the World half bitten by Steve Jobs!</b> (random Twitter quote)PBMNhttp://www.blogger.com/profile/03568216816474671108noreply@blogger.com3tag:blogger.com,1999:blog-3673789953876181853.post-9383898241245441822011-10-05T00:10:00.000-07:002011-10-05T00:11:46.748-07:00DotA v6.72f AI approximate release dateHi, guys. Long time no see. If things work out good we may release the map next week. Loads of things changed, so more incremental releases may follow in short time with bugfixes and new AI additions.PBMNhttp://www.blogger.com/profile/03568216816474671108noreply@blogger.com46tag:blogger.com,1999:blog-3673789953876181853.post-74619617623732662972011-08-23T01:20:00.000-07:002011-08-23T01:21:18.103-07:00DotA 6.72 AI - GUESS WHOS BACK!OMG, look who appeared in our main development server logs :D<br />
YES, HE is back and ready to kick some ass :)<br />
<br />
Click the little thumbnail to see the image, then click on the image to zoom in:<br />
<center><br />
----><a target='_blank' href='http://imageshack.us/photo/my-images/191/svn.png/'><img src='http://img191.imageshack.us/img191/2121/svn.th.png' border='0'/></a><----
</center>PBMNhttp://www.blogger.com/profile/03568216816474671108noreply@blogger.com23tag:blogger.com,1999:blog-3673789953876181853.post-13645339038343131802011-08-08T01:08:00.000-07:002011-08-08T01:08:35.732-07:00Dota 6.72 AI status updateHello.<br />
It has been a long summer full of work and some vacations with my family. Work on the script progresses slowly as all of the coding members of the AITeam are busy with RL. But it progresses :) By looking at the list with pending changes, porting 6.72 is somewhat needing one final and dedicated blow to finish. I fixed Invoker`s AI last week and it is working good. The other broken AIs will feel the love too after we finish porting the script.<br />
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Sooo, we are still here and kicking :)PBMNhttp://www.blogger.com/profile/03568216816474671108noreply@blogger.com21tag:blogger.com,1999:blog-3673789953876181853.post-36284514799449256412011-06-25T14:26:00.000-07:002011-06-26T01:14:58.069-07:00DotA v6.71b AI "VENGEANCE"Greetings! Welcome to the latest official AI DotA custom map.<br />
<br />
<b>VENGEANCE</b> ... <b>REVENGE</b>, <b>COMEBACK</b>. Those are the feelings which a poor, pwned AI soul feels while his spirit fades out, slowly in the breezing air. Now the time has come, to stand for all they believe in. The new dynamic exp/gold mode is ON. The pwned AI players will get exp and gold bonuses which will bring back their might and get them a second chance to finish the game with honor. Here, I devote this release to the name: <b>VENGEANCE</b>... feel the wrath of the poor scripted souls.<br />
<br />
<b>DOWNLOADS: </b><br />
<br />
<a href="http://www.filesonic.com/file/1305660444">DotA v6.71b AI EN</a><br />
<a href="http://www.filesonic.com/file/1305702074">DotA v6.71b AI BR</a><br />
<a href="http://www.filesonic.com/file/1309038264">DotA v6.71b AI RU</a><br />
<br />
Enjoy DotA v6.71b AI, codenamed <b>VENGEANCE</b>!<br />
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<br />
<br />
<b>CHANGELOG</b><br />
==============<br />
<br />
<b>MAP CODE</b><br />
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1. All the data from 6.71/6.71b changelist <a href="http://www.playdota.com/changelogs/6.71b">at the official DotA website</a>. Too long to paste it all here.<br />
<br />
<b>AI CHANGES</b><br />
<br />
<b>1.</b> New Dynamic Exp/Dynamic Gold mode. Here are some explanations how it works: <br />
AI have bonus rate in XP and GOLD. Human rate is 100% XP and 1 GOLD / 0.875s (8G / 7s). AI rate is higher than that.<br />
<br />
So, when AI hero kills, he gets -15% xp, and -4G/7s (from current bonus rate) and if the current rate is higher than the starting rate, it resets to starting rate<br />
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When AI hero dies, he gets + 15% xp, and +4G/7s (to current bonus rate), if current rate is lower than starting rate, it resets to starting rate<br />
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When AI hero gets an assist, he gets -7% xp and -2G/7s (from current bonus rate)<br />
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Min rate for AI is human rate (it won't get lower than that), there is no max rate<br />
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<b>2.</b> Two new sections in the scoreboard showing the current AI XP and GOLD rate. There might be up to 2.5s delay in scoreboard update for the rate<br />
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<b>3.</b> De/Dg mode is enabled by default, unless ne/ng is enabled<br />
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<b>4.</b> Various internal fixes. The big job for fixing the broken AI for 6.72 will begin soon.PBMNhttp://www.blogger.com/profile/03568216816474671108noreply@blogger.com28tag:blogger.com,1999:blog-3673789953876181853.post-36279030284443123182011-06-10T05:44:00.000-07:002011-06-10T05:44:12.748-07:00Some thoughtsHere is a status update. I started reviewing the changes which AITeam made while i was gone.<br />
It seems that 6.71b is ready for a release apart from some AI corrections on my part... which i`ll have to do in the next days or next week.<br />
<br />
On 6.72... most things are ported... really nice progress. I have to do some verification process but tests are showing fine results.<br />
There is a new AI gold/exp system in the works which will make those pwnage AIs less rewarded and the underachievers getting back in game.<br />
So i`m planning on 6.71b release, then 6.72a with pwnage Slark and then maybe 6.72c.<br />
6.72a and c will have 2 versions (with and without dynamic exp/gold).<br />
Those are my plans... for now. They may change if something unexpected happens.<br />
<br />
PBMNPBMNhttp://www.blogger.com/profile/03568216816474671108noreply@blogger.com18tag:blogger.com,1999:blog-3673789953876181853.post-58089189338796639962011-05-31T10:27:00.000-07:002011-05-31T10:27:58.498-07:00I`m back!Hello, again.<br />
I`ve been busy for some time with a lot of work but now i`m kinda free for some time. I`m going to work hard to release 6.71&6.72<br />
The AITeam did a great job while i was away.. i tried to concentrate on my work so i can finish it faster and get some time for the AI.<br />
So, expect some news in the near future. Stay put :)PBMNhttp://www.blogger.com/profile/03568216816474671108noreply@blogger.com16