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Sunday, January 16, 2011

Looky, Looky...

Awwww... do u know him? I see some balls rolling rofl...

Thursday, December 30, 2010

HAPPY NEW YEAR!

As i`m preparing for the New Year`s Eve, AITeam is working on bugfixes of the latest version. A revision will be released at January... with some bugs fixed and maybe some new AI... it depends on the free time, you know. Releasing 6.70 AI will need rewriting some/most of the item builds again.
I want to wish u a very happy holiday and I`ll see you in the next year (hopefully). HO HO HO!

PS.: And thank you for the kind comments.

Friday, December 24, 2010

DotA Allstars v6.68c AI BETA

Hello. First things first.. Merry Christmas to all of you guys/girls. I just stood up from the table to release the map :) and i`m going back to celebrate.
Also congratulations to IceFrog for releasing 6.70 today! I wish you a very successful new year with the new projects coming. And here we go...

DotA Allstars v6.68c AI BETA
==========================
DotA 6.68c AI Plus (CIPD)
DotA 6.68c AI (BMP)

BRAZILIAN VERSIONS
===============
DotA 6.68c AI BR (BMP)
DotA 6.68c AI BR Plus (CIPD)


Changes in v6.68c AI BETA
===================
HERE

Known problems:
=============
As i didn`t have much free time to invest into the script... that version is hella buggy. The early map leak didn`t help at all. I had to rush the release as this version is 100x times better than the leaked one. But it`s still a BETA release and it has big, big problems which need a lot of debugging and searching.
One of the problems is the Not Assembling Bug... sometimes a recipe doesn`t assemble.
I didn`t add the code for the new couriers, also the new courier skills doesn`t work. The remote mines too... when i have the time i`ll try to add the code.
JUST REMEMBER: DO NOT COMPLAIN ABOUT THE BUGS! THEY ARE THERE AND THEY ARE ANNOYING! BUT SOMEHOW I`LL TRY TO WORK ON THAT DEPARTMENT AT SOME POINT! AND ALSO EXPECT MORE CRASHES THAN BEFORE (probably)


List of Incomplete Ai:
Thrall(basic AI),Slark(basic AI), Admiral, Clockwerk, Invoker, Visage, Wisp, Giro, Eredar.
Here's also a list of Heroes that Ai uses and its worth making them to -airepick:
Alchemist,Spiritbreaker,Bristleback,Lycanthrope,Un dying,Lone Druid,Templar Assassin,Soul Keeper,Storm Spirit,Windrunner,Batrider,Tinker,Techies.

Note: next month, i`m going to be very busy with my work (as the last 3-4 weeks) and i will postpone the work on the script for some time. I`ll have to look for all the changes in 6.69/6.70... but i need some time to finish my job firstly. Also i have to fix the memory leaks! Very important and time consuming stuff...

Also i want to express my gratitude to the people in the AITeam who endured all my requests and absence, waiting, testing and giving me a great HELP! Without u guys... that map wouldn`t be released at all! THANK YOU!

MIRRORS
=======
DotA_v6.68c_AI_BMP.w3x
DotA_v6.68c_AI_BR_-_Plus.w3x

DotA_v6.68c_AI_BR_-_BMP.w3x
DotA_v6.68c_AI_Plus.w3x

Tuesday, November 30, 2010

A little -test of Razor, Lightning Revenant

After a remake of Razor, Lightning Revenant - he stopped using his new skills. Now when he got his ultimate upgraded and when Deel decided to put an Aghanim`s to his item build, i tried to fill that hole and added some code to make Razor more useful. In the movie i couldn`t see if he used the Static Link, but i`m sure i saw it used in some of my other tests. This is only a basic test.. i hope i`ll find the time to enhance his conditions.

Note: I also tried to work on Thrall but things didn`t get as good as i expected. So it needs some more work and debugging. Also you can see some debug messages... so u can ignore Thrall and the debug info :)

Here is the file: RazorTest - 132.74 Mb

Sunday, November 28, 2010

Leaked STOLEN BETA on d-u shit site

Hello, again. I stood up from bed today and what i see... my work on some shitty copy-paste blog. Wtf? Too bad the version they got is too old... it doesn`t even have the -alldagons mode. The bots are with broken item builds and i bet all 6.68c content isn`t even there. The reworked skills are the old ones. It`s a pity how shitty websites try to earn from others work. I hope everyone who supports me will add this website to his "banned" list. Such a behavior doesn`t help.. it`s demotivating and just PLAIN WRONG. Now i have to fight with myself to start working on the script again. If you didn`t know, editing 90 000 obfuscated lines needs fully determination and concentration and those nasty people doesn`t help maintaining my comfort level. Well, now i don`t care what i`ll release from now on. Working or not you`ll have the AI map... but i`ll rethink my future involvement with developing further updates. Good work dota-utilities. You better hire up an AI dev from now on.... that way u`ll have more interesting updates without blatantly STEALING things.

Saturday, November 27, 2010

Second BETA stage

After some testing, the most crucial bug is not appearing. Now i`m starting to make some AI changes and another BETA will be rolling. If no crucial BUGs appear... we can release 6.68c BETA map to the public. I also got 6.69`s changes and i`ll begin working on moving the 6.69`s content into the AI map.

Thursday, November 18, 2010

Good news

I`ve been really busy last weeks and now i`m slowly picking the AI script again. We are going to test the latest map i got and try to pinpoint and fix the critical bugs which the map porting introduced (yes there are new bugs... like we didn`t have enough with the older version lol). The most critical one (we called it NAB bug - 'Not Assembling Bug')... sometimes, totally random, a recipe disappears when bought and the item is not assembled. You can understand that this is a major flaw and map can`t be released in such a state.

On the good side... BuffMePlz aka BMP is back to the PD forums and he is helping us with advices and probably some fixes :) I`ll try not to overload him with my hundreds of questions :) but the knowledge he possesses is so precious that i can`t sleep thinking of the possibilities lol. I`m really happy!