Saturday, June 25, 2011

DotA v6.71b AI "VENGEANCE"

Greetings! Welcome to the latest official AI DotA custom map.

VENGEANCE ... REVENGE, COMEBACK. Those are the feelings which a poor, pwned AI soul feels while his spirit fades out, slowly in the breezing air. Now the time has come, to stand for all they believe in. The new dynamic exp/gold mode is ON. The pwned AI players will get exp and gold bonuses which will bring back their might and get them a second chance to finish the game with honor. Here, I devote this release to the name: VENGEANCE... feel the wrath of the poor scripted souls.


DotA v6.71b AI EN
DotA v6.71b AI BR
DotA v6.71b AI RU

Enjoy DotA v6.71b AI, codenamed VENGEANCE!



1. All the data from 6.71/6.71b changelist at the official DotA website. Too long to paste it all here.


1. New Dynamic Exp/Dynamic Gold mode. Here are some explanations how it works:
AI have bonus rate in XP and GOLD. Human rate is 100% XP and 1 GOLD / 0.875s (8G / 7s). AI rate is higher than that.

So, when AI hero kills, he gets -15% xp, and -4G/7s (from current bonus rate) and if the current rate is higher than the starting rate, it resets to starting rate

When AI hero dies, he gets + 15% xp, and +4G/7s (to current bonus rate), if current rate is lower than starting rate, it resets to starting rate

When AI hero gets an assist, he gets -7% xp and -2G/7s (from current bonus rate)

Min rate for AI is human rate (it won't get lower than that), there is no max rate

2. Two new sections in the scoreboard showing the current AI XP and GOLD rate. There might be up to 2.5s delay in scoreboard update for the rate

3. De/Dg mode is enabled by default, unless ne/ng is enabled

4. Various internal fixes. The big job for fixing the broken AI for 6.72 will begin soon.

Friday, June 10, 2011

Some thoughts

Here is a status update. I started reviewing the changes which AITeam made while i was gone.
It seems that 6.71b is ready for a release apart from some AI corrections on my part... which i`ll have to do in the next days or next week.

On 6.72... most things are ported... really nice progress. I have to do some verification process but tests are showing fine results.
There is a new AI gold/exp system in the works which will make those pwnage AIs less rewarded and the underachievers getting back in game.
So i`m planning on 6.71b release, then 6.72a with pwnage Slark and then maybe 6.72c.
6.72a and c will have 2 versions (with and without dynamic exp/gold).
Those are my plans... for now. They may change if something unexpected happens.