Greetings! Welcome to the latest official AI DotA custom map.
VENGEANCE ... REVENGE, COMEBACK. Those are the feelings which a poor, pwned AI soul feels while his spirit fades out, slowly in the breezing air. Now the time has come, to stand for all they believe in. The new dynamic exp/gold mode is ON. The pwned AI players will get exp and gold bonuses which will bring back their might and get them a second chance to finish the game with honor. Here, I devote this release to the name: VENGEANCE... feel the wrath of the poor scripted souls.
DOWNLOADS:
DotA v6.71b AI EN
DotA v6.71b AI BR
DotA v6.71b AI RU
Enjoy DotA v6.71b AI, codenamed VENGEANCE!
CHANGELOG
==============
MAP CODE
1. All the data from 6.71/6.71b changelist at the official DotA website. Too long to paste it all here.
AI CHANGES
1. New Dynamic Exp/Dynamic Gold mode. Here are some explanations how it works:
AI have bonus rate in XP and GOLD. Human rate is 100% XP and 1 GOLD / 0.875s (8G / 7s). AI rate is higher than that.
So, when AI hero kills, he gets -15% xp, and -4G/7s (from current bonus rate) and if the current rate is higher than the starting rate, it resets to starting rate
When AI hero dies, he gets + 15% xp, and +4G/7s (to current bonus rate), if current rate is lower than starting rate, it resets to starting rate
When AI hero gets an assist, he gets -7% xp and -2G/7s (from current bonus rate)
Min rate for AI is human rate (it won't get lower than that), there is no max rate
2. Two new sections in the scoreboard showing the current AI XP and GOLD rate. There might be up to 2.5s delay in scoreboard update for the rate
3. De/Dg mode is enabled by default, unless ne/ng is enabled
4. Various internal fixes. The big job for fixing the broken AI for 6.72 will begin soon.
awesome !! i cant say another words, just awesome
ReplyDelete*does the chicken dance*
ReplyDeleteyay finally!!!
ReplyDeletethank you PBMN!!!
u r the best!!!
thanks pbmn.. likee thiss.. :D
ReplyDeletewow awsome Man i love you
ReplyDeletegj wating for 6.72c.trying this vers. now thank you
ReplyDeleteThanks for the update! ^^
ReplyDeleteawesome work PBMN! can't wait to test the new AI system :D
ReplyDeleteWow thank you for another new Map PBMN :D Godbless you always and please continue making AI Maps, ur the best AI maker ive eva seen, fast development of maps, stable maps, and even smart ass AIs, Thank You very much again :)
ReplyDeleteFinally here!
ReplyDeletekudos to the man!
Lack Dota 6.71 Spanish
ReplyDeletethanks a lot
ReplyDeleteHi. Thanks for the new version. Some thoughts:
ReplyDelete1. Dynamic system is too dynamic. Make the increments and decrements less drastic. Also, initial rate is too high (1.80 for exp is way too high).
2. Starting inventory of AI is still too imba. They have approx. 1000 Gold inventories (For example, 1 Bracer + 1 GG + 1 RoR + 2 Salves = 1128 Gold) when they should have 603 Gold (I normally play -nengap).
3. Other things...(a) Enemy AI should be able to Rosh. (b) AI should be able to attack Ancient creep camps. (c) Bug: Sometimes AI still drop their items at fountain and never pick it up... (d) Defense. AI are not very good at it. In particular they often defend the side that is least threatened (tower still up and no enemy heroes in lane) and get raxed on the side that is actually getting pushed. Also, AI don't defend the throne..many times approximately 3 creeps end the game because no AI hero thinks the throne is important.
Hope all that was helpful.
Hi! I wonder if it is just me but my game crashes when I create a game using this map. Other maps start well.
ReplyDeleteI get a FATAL error talking about some memory that can't be 'written'.
Hope to hear a response. More power.
Best,
Dew
Hi again! Just want to paste this in. A portion of the error log.
ReplyDelete==============================================================================
Warcraft III (build 6401)
Exe: C:\Program Files\Warcraft III\war3.exe
Time: Jun 27, 2011 12:38:48.299 AM
User: bEanDeW
Computer: BEANDEW601
------------------------------------------------------------------------------
This application has encountered a critical error:
FATAL ERROR!
Program: C:\Program Files\Warcraft III\war3.exe
Exception: 0xC0000005 (ACCESS_VIOLATION) at 001B:0192005B
The instruction at '0x0192005B' referenced memory at '0x0AAA1000'.
The memory could not be 'written'.
War3Build: 1.26.0.6401
Thanks,
Dew
First blood!
ReplyDeleteThanks PBMN! I wish I could work with the AI versions soon. :D
Great Work,I hope 6.72 come soon... Can't Wait.
ReplyDelete:)
Failed first blood attempt
ReplyDeleteanyway, Thanks PBMN, my one and only lord.
Agree with M.
ReplyDeleteBut I'll also add some comment on the map.
The AI doesn't always obey commands like defence (-od)!
What they usually do is go back a little and then go attack again with the upcoming creep wave.
Please fix that.
Except what was stated that is all.
Thanks for the work. :)
Hi PBMN! Thanks for this map but I got to say that
ReplyDeletethere are heroes that needs to be improved:
*Troll, Raijin and Mirana are little weak w/c they shouldn't be.
*Invoker, Necrolic and Kaldr are too imbalanced.
i wonder why couriers take heavy damage when they get near the recipe shops' fence of the opposite team although they are way out of range of the fountain's attack range
ReplyDeleteThanks for your hard work. :-)
ReplyDeleteStygian desolater and Templar Assassin (Lanaya) are not compatible. When you max out Psi-blades then pickup/buy Stygian desolater the effect of psi blades is lost permanently.
ReplyDeletegood map. keep up the good work!
ReplyDeleteWhen I finish a particular game with this AI map, in the end it tells me to send PBMN that replay. Why does this happens?
ReplyDeleteThis is what it appears:
"Please send me this replay(44)"
hows the update going on 6.72f ai?
ReplyDeletewhen will u make the new ai map.6.72 please.:(
ReplyDeleteExcuse Me..
ReplyDeleteMy name is Erick Eka
When I played 6.71b AI, there are 6 player in sentinel.It.s happen when I use -airepick in pause game
I Hope can be fixed soon..thanks..
here the screen shot.. http://i51.tinypic.com/2z3oxtf...